renderToCanvas

Render to the canvas. Remember: You must run flush() to collect this canvas. If rounding is enabled, it will attempt to keep your text aligned with the pixels on screen to avoid wavy/blurry/jagged text. This will automatically render shadows for you as well.

void
renderToCanvas
(
double posX
,
double posY
,
const double fontSize
,
string text
,
bool rounding = true
)

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