setRenderTargetAPICallRAW

Allows automatic render target (OpenGL, Vulkan, Metal, DX) DIRECT instantiation. This allows the render engine to AUTOMATICALLY upload the image as RAW data. ubyte[] = raw data. int = width. int = height.

void
setRenderTargetAPICallRAW
(
void delegate
(
ubyte[]
,
int
,
int
)
apiRAWFunction
)

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