setColorPoints

Allows you to directly work on vertex position colors in a character. Using direct points (verbose)

  1. void setColorPoints(int charIndex, double topLeftR, double topLeftG, double topLeftB, double topLeftA, double bottomLeftR, double bottomLeftG, double bottomLeftB, double bottomLeftA, double bottomRightR, double bottomRightG, double bottomRightB, double bottomRightA, double topRightR, double topRightG, double topRightB, double topRightA)
    void
    setColorPoints
    (,
    double topLeftR
    ,
    double topLeftG
    ,
    double topLeftB
    ,
    double topLeftA
    ,,,,,,,,,
    double topRightR
    ,
    double topRightG
    ,
    double topRightB
    ,
    double topRightA
    )
  2. void setColorPoints(int charIndex, double[4] topLeft, double[4] bottomLeft, double[4] bottomRight, double[4] topRight)

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